Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Nov 11, 2007, 04:06 PM // 16:06   #1
Furnace Stoker
 
pumpkin pie's Avatar
 
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
Advertisement

Disable Ads
Default Eagle Eyes, Big Steps Boots and Magic Compass.

Something available for PvE only,
however, if you want it to be available in PvP, be my guest but they are not much use, except for eagle eye.

The Cartographer's Companion.

though of because I think a cartographer needs it.

1) Eagle Eyes, comes in the form of runes, either runes on armor, or weapons. or a totally stand alone thing like a pearl or something, that is cross-profession, meaning something that all profession can use. It broaden the views and makes the agro circle bigger. with it you can pull monsters easier, and you don't have to stick to walls anymore to un-fog map.

after you are done with the mapping, it comes in useful for pulling mobs. because of the bigger agro circle, off course only the players who has eagle eyes has the bigger agro circle. something like using a storm bow. but only this apply for any other profession character who has eagle eyes equipped.

sample picture


2) Big Steps Boots - for swiftness. (ANet could get a sponsor to do this and get advertising fees or something, i think any big shoe company would be interested in the big steps boots. ie: put logos on them)
Does what it say, takes you from point A to point B faster without casting a skill. all you need is the boots. off course you loose the armor from your usual boots when these are worn. its a running boots not a fighting boots.

3) Magic Compass - for seeing the unseen
does what it say, tells you where you've miss and needs to go to un-fog, and when you don't need to un-fogs areas anymore, it can also locate for you boss of your desire.

All this can be acquire via quests activated when you have achieved 90% of cartography. Would be extremely if these can become a part of the winterday's quests.

Last edited by pumpkin pie; Nov 11, 2007 at 04:21 PM // 16:21..
pumpkin pie is offline   Reply With Quote
Old Nov 11, 2007, 04:12 PM // 16:12   #2
Krytan Explorer
 
Mitchel's Avatar
 
Join Date: Jan 2007
Location: Almkerk, The Netherlands
Profession: P/W
Default

/signed for 3.
Mitchel is offline   Reply With Quote
Old Nov 11, 2007, 04:16 PM // 16:16   #3
Jungle Guide
 
Isileth's Avatar
 
Join Date: Apr 2006
Profession: R/W
Default

/Notsigned

1) With a bigger aggro you could pull without ever having to get anywhere near the enemy, aggro and pulling works fine as it is.

2) Deffinately not, constant speed buff without using a skill? Yeah that seems fine and balanced to me

3) If you really want that you can just use texmod and check wiki for a boss.
Isileth is offline   Reply With Quote
Old Nov 11, 2007, 04:41 PM // 16:41   #4
Desert Nomad
 
legion_rat's Avatar
 
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
Default

/signed for 3. I cant see where i missed for mapping.

~the rat~
legion_rat is offline   Reply With Quote
Old Nov 11, 2007, 04:42 PM // 16:42   #5
Desert Nomad
 
Aera Lure's Avatar
 
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
Default

/not signed

Isileth basically summed it up for me. Also a bigger aggro circle in most other circumstances is bad of course.
Aera Lure is offline   Reply With Quote
Old Nov 11, 2007, 04:51 PM // 16:51   #6
Guest
 
Join Date: Jan 2007
Default

if you/they come up with a better map/explo system i'm for it.

bigger aggro radius = more unwanted aggro. playing factions with the aggro radius as it is, is proof lol.
gone is offline   Reply With Quote
Old Nov 11, 2007, 05:37 PM // 17:37   #7
Forge Runner
 
Onarik Amrak's Avatar
 
Join Date: Mar 2007
Guild: Astral Revenants
Profession: P/W
Default

Quote:
Originally Posted by Isileth
/Notsigned

1) With a bigger aggro you could pull without ever having to get anywhere near the enemy, aggro and pulling works fine as it is.

2) Deffinately not, constant speed buff without using a skill? Yeah that seems fine and balanced to me

3) If you really want that you can just use texmod and check wiki for a boss.
QFT, the first 2 suggestions are game breaking.
Onarik Amrak is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How to win a GvG in four easy steps DieInBasra Gladiator's Arena 5 Sep 25, 2006 05:29 AM // 05:29
Livingston Questions & Answers 7 Jul 25, 2006 07:10 AM // 07:10
jesh The Campfire 11 Jul 05, 2006 07:52 AM // 07:52
Ascy boots and Knights boots. Enjoi Questions & Answers 8 May 10, 2006 08:37 PM // 20:37
[email protected]_UKRaiNiaN Technician's Corner 6 Mar 23, 2006 02:11 PM // 14:11


All times are GMT. The time now is 11:09 PM // 23:09.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("